
Triss release preparation, new Candy Pop towers, a playable Swift Uridium X, Paradroid and Dexter polish, and Gravitus beta progress.
Read the story ↗: October development update across the Concept Alpha games

Gribbly’s Day Out has joined the workbench. The first goal is a faithful native reconstruction of Andrew Braybrook’s 1985 game for Mac, iPhone and iPad. A separate expanded adventure may…
Read the story ↗: Gribbly’s Day Out: finding the original bounce

The latest Paradroid work has been about making the ship easier to read and the decisions inside it more interesting. Since the previous development log, versions 0.9.5 and 0.9.6 have…
Read the story ↗: Paradroid 202x: sharper shots, smarter circuits

This week’s Paradroid work has been a reminder that the small things can make the biggest difference. A door that looks open should let you through. A settings menu should…
Read the story ↗: Paradroid 202x: clearer controls, cleaner circuits

At the beginning of July we started turning import into a workflow rather than a file picker. Choosing an export from another application should not immediately fill a vault with…
Read the story ↗: Giving imports a pause button

The next stretch of work was about making the foundations comfortable to use. A growing application can quickly turn Settings into a long list of unrelated switches. We reorganised the…
Read the story ↗: Making the licence manager feel like a proper Mac app

In mid-June, the project was still License Vault. The immediate job was a fresh SwiftUI foundation, replacing the older mixture of Swift, SwiftUI and Objective-C. This was the start of…
Read the story ↗: Starting again, with a vault at the centre

The 3 September checkpoint shifted attention towards daily use. The sidebar gained a clearer Vaults group, with the current vault highlighted and other vaults available directly. Creating, switching and organising…
Read the story ↗: Making everyday vault work more forgiving

The late-August checkpoint gathered a substantial expansion of import support. QueVault could recognise more password-manager and browser exports, including native 1Password .1pux data and formats from Bitwarden, Proton Pass, Dashlane,…
Read the story ↗: Bringing an existing digital life into the vault

The 14 August checkpoint completed the QueVault identity migration. Renaming an application reaches beyond its title bar: its project identity, document handling and cloud identity also need to agree about…
Read the story ↗: Making the new identity more than a name