iDef is a modern version of the original game of snake. There are three game modes built in but the game is not the conventional eat-to-expand game that first appeared in the eighties. This time you’re chewing up chargers on a power network in outer-space to prevent the shut down of the planets entire electrical network which will put the Earth back into the stone-age.
It’s a tricky game to master but extremely easy to pick up and play a casual game to unwind – especially with the three different game modes that extend the play. Normal, Zen and Nasty play out pretty much how they sound.
Normal: Consume the dischargers to stay alive. Your power is constantly being drained by the grid and this is the only way to keep up. Every movement will drop a deflector, which is your means to change direction, so you need to be quick with your fingers to preserve movement options.
Zen: Play is similar to “Normal” mode but deflectors that are destroyed around the explosion will also get you points.
Nasty: Iis exactly that. Consuming dischargers won’t clear the deflectors on the X and Y paths around you so it’s a foregone conclusion that you’re on borrowed time. Here’s where you have the real challenge of trying to get a decent score.
Isn’t it lucky that iDef will store all your gameplay records in a handy statistics screen so you can have bragging rights over your mates who aren’t as good at it?