
Paradroid Graphics, Part 1
In an earlier post, I mentioned that I had created a Paradroid level just for testing out the wall collisions in a project that ended up being a tribute to…
Read the story : Paradroid Graphics, Part 1
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Ideas, experiments, and progress
from behind the scenes.

In an earlier post, I mentioned that I had created a Paradroid level just for testing out the wall collisions in a project that ended up being a tribute to…
Read the story : Paradroid Graphics, Part 1
So a lot has changed since my previous post. Tony decided that Unity was not working for him, so he threw his toys out of his big, big pram =)…
Read the story : The game has changed …
So both of us decided that we should try to recreate Paradroid as our new development project using Unity. Why Paradroid? The main reason being that it’s still one of…
Read the story : Paradroid