Gravitus is a retro styled arcade gravity puzzle/shooter – quite similar to the games Thrust and Gravitar – in which you must pilot your ship, the icarus, around a cave/arena with the goal of locating our lost terraformers and then escaping in to the atmosphere before your mothership departs. Much of the difficulty is due to the […]
I have been working on a remake of a Rainbow Arts game, Rock’N’Roll. The game has some really great gameplay ideas and gameplay mechanics that I thought be a good idea to try and replicate and learn how to do. Currently the first 3 Levels are implemented. I will add more over time.
Triss is based loosely on the classic game of Tetris. You have no ability to move or rotate the tetronimoes, instead you have to create the shapes on the colour grid. You can download the alpha version of the game from itch.io below.
iDef is a modern version of the original game of snake. There are three game modes built in but the game is not the conventional eat-to-expand game that first appeared in the eighties. This time you’re chewing up chargers on a power network in outer-space to prevent the shut down of the planets entire electrical […]