Triss is my latest game, it is based loosely on the classic game of Tetris. You have no ability to move or rotate the tetronimoes, instead you have to create the shapes on the colour grid. You can download the game from itch.io below.
This was a mini project that I started on the Mac in Xcode when Swift was still in Beta and SpriteKit was in its infancy. I was trying to work out how to use the Tile maps (created in Tiled) that I was working on for Paradroid. I started to look at creating a collision […]
Paradroid Remake (Work in Progress) Paradroid is without a doubt one of the most iconic games from the 1980’s. It was released on the Commodore 64. It was written by Andrew Braybrook and was published by Hewson Consultants. So I set myself the challenge of recreating the game. You can follow its progress on my […]
iDef is a modern version of the original game of snake. There are three game modes built in but the game is not the conventional eat-to-expand game that first appeared in the eighties. This time you’re chewing up chargers on a power network in outer-space to prevent the shut down of the planets entire electrical […]